Before I hear everyone scream “No!” at the same time hear me out. I realized we have come a far way since the first televised sporting event in 1939, where the Columbia Lions took on the Princeton Tigers. The black and white production was supported by only one camera with limited regional access as there where about 400 TV’s sold by this time. Many things have changed. In today’s sporting world we are all witnesses to technology resolution revolution. The High Definition TV projects an exponentially greater quality picture than black and white and even digital could ever imagine. With a plethora of cameras found at any sporting event, we can view a play from every angle. If we get up or get busy with something we can pause, rewind or thanks to Internet and a comprehensive 4G network we can bring the game with us. Just ask Sir Charles Barkley in his latest commercial promoting NCAA March Madness. You can virtually take the game anywhere you go.
With all these technological advances why would anyone want to go to a game?
Why should the average sports fan leave the comfort of their own couch to pay for tickets, deal with traffic, and eat expensive stadium food just to have an obstructed view in the nosebleeds? Then during the game we miss out on key moments because were distracted by the other 20,000 people watching the game, forcing us to have to see them on the next episode of SportsCenter. Especially, since they have the necessary amenities and all-inclusive high definition view of the game.
Has technology ruined the way we watch sports? Technology has shaped our mindset that we demand and expect perfection. We expect to view the world in HD and we expect to be entertained for duration of the show. If a venue has failed to achieve this standard we become easily agitated at the little things. When a referee misses a call they become under intense scrutiny because instant replay. See the last moments of Seahawks and Packers game from the last NFL season. Technology has spoiled us and has taken away the purity of the game and the experience.